Universal War Ship/Unit Statistics

  Ships statistics
Name Type ShipClass T1 T2 T3 Init Agility WP_SP Cannons Cannon Power Armour EMP_res Fuel Travel time Build Time Mercury Cobalt Caesium
Scout Normal
FI
FR
CO
FI
6
30
30
1
2
3
50
10
2
4
1250
0
0
Spider EMPs
FI
CO
FR
-
3
30
1
1
1
2
45
10
2
6
0
1250
0
Annexer Normal
CO
CR
DE
FR
4
25
10
1
10
10
65
25
3
8
2000
500
0
Wraith CL
CO
CR
DE
FR
10
25
15
1
10
10
65
30
3
8
2000
1000
0
Warfrigate Normal
FR
CO
FI
-
8
20
25
3
5
30
75
80
4
12
5500
1500
0
Nemesis EMPs
FR
CO
FI
-
2
20
1
5
1
30
70
80
4
12
2000
5000
0
Destroyer Normal
DE
BS
CR
-
5
15
5
3
25
70
80
175
4
16
12000
4000
0
Tempest CL
DE
BS
CR
-
11
15
5
3
25
70
75
175
4
16
9000
7000
0
Star Cruiser Normal
CR
FR
CO
-
9
10
15
8
15
135
85
350
5
20
24000
6000
0
Electrizator EMPs
CR
CR
DE
FR
1
8
1
6
1
135
70
350
5
20
14000
12000
0
Scorpion CL
BS
FI
CO
-
12
5
30
100
2
350
85
700
5
24
53000
33000
0
Interstellar Annihilator Normal
BS
FI
CO
-
7
5
30
100
2
400
90
700
5
24
70000
16000
0
Pirate Steals roids
FR
RO
-
-
13
18
1
1
1
12
65
125
4
10
2500
1000
0
Solar Shield OPS
FI
CO
FI
-
0
5
30
1
2
10
100
0
0
4
350
350
350
Plasma Bolt Turret OPS
FI
FR
CO
-
0
5
25
1
10
20
100
0
0
8
1000
1000
1000
Defender OPS
CO
DE
FR
-
0
5
20
1
20
40
100
0
0
16
2000
2000
2000
Electrode OPS
CO
CR
DE
-
0
5
15
1
50
80
100
0
0
20
3500
3500
3500
Photon Turret OPS
FR
BS
CR
-
0
5
5
1
75
160
100
0
0
20
5000
5000
5000

  Notes
Abbrevation Meaning
FI Fighter
CO Corvette
FR Frigate
DE Destroyer
CR Cruiser
CL Cloacked
BS Battleship
EMP Electro-magnetic Pulse
RO Probes
- None
* Any class
** Resources
Name Ship name
Type Ship type. There are 5 ship types:
Normal: Battle ship armored with cannons that produce damage.
EMP(Electro-Magnetic Pulse): This ships stuns enemy ships so they can not attack that tick. Are the first ships that attack in a battle.
CL (Cloaked): Ships that are not shown in Unit scans and are not counted as total incoming. However you can see their type and number in Fleet Scans.
Steals roids: Ship that have the mission to steal enemy probes.These ships can steal up to 15% of enemies probes per tick.
OPSThe Orbital protection system are the primary defense units of a planet. They can not be moved from your home planet.
Ship Class 2 or more ships with appropiate qualities are in the same class. In battles, ships target classes, not types.
T1, T2, T3: Targets. Each ship has 2-3 targets. First it fires at T1, then, if more fire power is left it fires at T2, and if there is T3 and has more fire power it fires the ships in that class.
Init (Initiative) The order in which ships fire in battle. The first ship to fire is the one with the smallest initiative order.
Agility: It refers to ship speed. Depending on it's agility, the ship can or can not avoid to be attacked. The hit chance of a ship is: (25 + attacker ship weapon speed - defender ship agility) / 100. If hit chance > 0 battle will happen.
WP_SP: Weapon speed. Look above
Cannons: Number of cannons the ship has.
Cannon power: The destruction power of each cannon.
Armour: This represents how powerful is the shield.
EMP_res: It refers to how much fire power it can take until it is disabled by EMP units.
Fuel: How much fuel does one unit of this ship type need to travel to another planet. The fuel is calculated with the formula: Cost = ship type amount * Fuel -> this is done for each ship. Then it sums up and adds travel space costs: system = Cost; sector = 125% of Cost; universe 150% of Cost
Travel time: The time that takes for all units of this ship type to travel trough space. The formula for travel time is:

longest ship traveltime + place time - construction reduction.


Longest ship traveltime
- selects from all your ship the one with the highest travel time.
Place time:
System:3
Sector:7
Universe:8
Construction reduction - Please look at Tech Tree for this.
Build time: The time it needs for ships to be produced. You can produce ships in section "Ships" and OPS in "OPS" only if you have complemented the labs/tech affiliated to them. For this please look at Tech Tree
Mercury, Cobalt, Cesium: Resources needed to produce one unit of this ship type.